You approach a watervine farmer-he lifts the brim of his straw hat and says, "Live and drink, friend." What can you do?Anything and everything. You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. There are huts wrought from rock salt and brinestalk. All around you, moisture farmers tend to groves of viridian watervine. You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. Who are you?Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes-the toxic arboreta of Ekuemekiyye, the Holy City the ice-sheathed arcology of Ibul or the crustal mortars of Yawningmoon. NOTICE: a complete development roadmap can be accessed here. Decide: is it a dying earth, or is it on the verge of rebirth? Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |